Files
optolith-client/js/stores/CombatTechniquesStore.js
T
Lukas Obermann e1927227bf Changed data objects to ES6 classes
Additionally changed folder structure to components and views
2016-11-14 00:18:09 +01:00

135 lines
2.8 KiB
JavaScript

import AppDispatcher from '../dispatcher/AppDispatcher';
import { EventEmitter } from 'events';
import ELStore from './ELStore';
import ListStore from './ListStore';
import PhaseStore from './PhaseStore';
import ActionTypes from '../constants/ActionTypes';
import Categories from '../constants/Categories';
const CATEGORY = Categories.COMBAT_TECHNIQUES;
var _filter = '';
var _sortOrder = 'name';
function _updateFilterText(text) {
_filter = text;
}
function _updateSortOrder(option) {
_sortOrder = option;
}
var CombatTechniquesStore = Object.assign({}, EventEmitter.prototype, {
emitChange: function() {
this.emit('change');
},
addChangeListener: function(callback) {
this.on('change', callback);
},
removeChangeListener: function(callback) {
this.removeListener('change', callback);
},
getForSave: function() {
var all = ListStore.getAllByCategory(CATEGORY);
var result = new Map();
all.forEach(e => {
let { id, fw } = e;
if (fw > 6) {
result.set(id, fw);
}
});
return {
active: Array.from(result)
};
},
get: function(id) {
return ListStore.get(id);
},
getMaxPrimaryAttributeValueByID: function(array) {
return array.map(attr => this.get(attr).value).reduce((a, b) => Math.max(a, b), 0);
},
getPrimaryAttributeMod: function(array) {
return Math.max(Math.floor((this.getMaxPrimaryAttributeValueByID(array) - 8) / 3), 0);
},
getAllForView: function() {
var combatTechniques = ListStore.getAllByCategory(CATEGORY);
if (_filter !== '') {
let filter = _filter.toLowerCase();
combatTechniques = combatTechniques.filter(obj => obj.name.toLowerCase().match(filter));
}
if (_sortOrder == 'name') {
combatTechniques.sort((a, b) => {
if (a.name < b.name) {
return -1;
} else if (a.name > b.name) {
return 1;
} else {
return 0;
}
});
} else if (_sortOrder == 'groups') {
combatTechniques.sort((a, b) => {
if (a.gr < b.gr) {
return -1;
} else if (a.gr > b.gr) {
return 1;
} else {
if (a.name < b.name) {
return -1;
} else if (a.name > b.name) {
return 1;
} else {
return 0;
}
}
});
}
return combatTechniques;
},
getFilter: function() {
return _filter;
},
getSortOrder: function() {
return _sortOrder;
}
});
CombatTechniquesStore.dispatchToken = AppDispatcher.register( function( payload ) {
switch( payload.actionType ) {
case ActionTypes.ADD_COMBATTECHNIQUE_POINT:
case ActionTypes.REMOVE_COMBATTECHNIQUE_POINT:
break;
case ActionTypes.FILTER_COMBATTECHNIQUES:
_updateFilterText(payload.text);
break;
case ActionTypes.SORT_COMBATTECHNIQUES:
_updateSortOrder(payload.option);
break;
default:
return true;
}
CombatTechniquesStore.emitChange();
return true;
});
export default CombatTechniquesStore;